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PaulineMRoss

Pauline's Fantasy Reviews

Reviews of fantasy books, plus some mystery, sci-fi and literary works, and my random thoughts on book-related matters.

Currently reading

Dragon Queen (The Memory of Flames, #5)
Stephen Deas
The Splintered Eye (The War of Memory Cycle #2)
H. Anthe Davis, Erica Dakin

The Fall of Ventaris (The Grey City) (Volume 2)

The Fall of Ventaris - Neil McGarry, Daniel Ravipinto, Amy Houser Fantasy Review Barn

The first book in this series, ‘The Duchess of the Shallows’, was a breath of fresh air, a fantasy work set in a single city, with compelling characters and a beautifully woven plot, filled with double-dealing and double meanings, where nothing and nobody can be taken quite at face value. I could say that this is more of the same, which is true as far as it goes, but it doesn’t do the book justice. This time we begin to see far more of the underpinnings of the city, both literally (the maze of tunnels and caves dating back much further than the present regime) and in political terms, as Duchess is drawn into the orbit of the upper echelons of society. The three main religions also feature heavily, and we learn a lot more of the history of the city and of Duchess herself. If this sounds like a lot of ground to cover, it is, but the authors skillfully weave the many different strands together to create a brilliantly nuanced picture of Rodaas and its people, which comes alive in a way that the first book didn’t quite manage, for me.

Unlike the first book, which had a single audacious theft as its heart, this one has multiple plot threads. For one, Duchess decides to set up business with a talented young weaver who is unable to get guild membership because she’s not Rodaasi. I found the motivation for this move a bit unclear; it seemed rather an odd thing for Duchess to want to do. However, Jana, the weaver, is a lovely addition to the character list, and her Domae culture adds depth to the story. Then there's a ring stolen by dodgy gaming practices to retrieve, and a scheme to provide Duchess with a skilled swordsman as a bodyguard. Again, the bodyguard scheme seemed an odd thing for Duchess to want to do. While it led to some exciting moments, and the bodyguard came in very handy for a couple of incidents (a warrior-type is a great addition to the book, in my opinion), but then at a crucial moment he leaves Duchess on her own. It struck me as being a bit implausible (methinks I smell a plot device). However, all of these are dealt with in Duchess's usual audacious style (read: almost impossible to pull off), so there’s plenty of action along the way.

These various schemes, however credible or otherwise they may be, give Duchess the excuse to move around the city, and it is her adventures in the various districts and below the surface that bring the book to vivid and dramatic life. Some of her encounters are unforgettable: the strange candlelit ceremony at one temple, the meeting with the facet (priestess) in another and the events underground, for instance. The facets are a truly spine-chilling invention, a sort of hive-mind of masked women, all identical, and there’s a moment near the end, when the hive-mind slips slightly, which is awesome.

The characters are as believable as always. Lysander is (as before) my favourite, but I liked Jana and Castor (the bodyguard), too. Duchess makes a very sympathetic lead, although she’s a little reckless for my taste. Is that a hint of a romantic interest for Duchess in Dorian? Even the minor characters have a complexity which is refreshing, and add depth to the story.

What didn’t work so well for me? As with the first book, I found the convoluted plot threads a tad too tricky to follow all the time, so there were references along the way that I just didn’t get. Sometimes there would be a line revealing some possibly crucial information (‘Ah, so that’s what so-and-so meant...’), which just whizzed over my head altogether. There is also the constant problem that everyone Duchess encounters may possibly be double-crossing her, so I tend to regard every new character as potentially hostile. I found myself always waiting for the double-cross from them. In fact, mostly they were surprisingly helpful and even charming, perfectly willing to further Duchess’s ends, while (obviously) working for their own ends as well. In some ways, everything was a little too easy for Duchess, as things fell into place rather readily. The retrieval of the ring, for instance, was a real let-down.

One issue that bothered me was the bodyguard, whose name started as Pollux and then changed to Castor, with an overt reference to the mythological twins. Does this mean, then, that we are in our own world at some future point? Or perhaps this is an alternate world, that happens to have some common history. Either way, it jolted me out of the story altogether for a while.

A highlight for me was the uncovering of some of Duchess's family history. For the first time, there is some detail about what actually happened when her father died and she was torn away from the safety of her family. More significantly, we learn what should have happened that night, and some of what went wrong. The suggestion that perhaps her brother and sister may have survived too opens up all sorts of intriguing possibilities.

As with the first book, the authors have pulled off an impeccable blend of mystery, action and world-building, combined with compelling characters about whom it's all too easy to care deeply. Who could be unmoved by Lysander and his friends, dealing with tragedy in the only way they can; or by Duchess, accepting the truth about Lysander for the first time, or realising the sort of life she might have had if events had gone otherwise, and coming to terms with her life as it now is? And then there was her final meeting with one of the facets, which was truly heartbreaking. This is a polished and cleverly thought out book which would repay a second read to understand all the nuances and subtexts. Highly recommended for those who like depth to their fantasy. A very good four stars.

Entangled

Entangled - Cat Clarke Fantasy Review Barn

Recently I went to my local independent bookstore to buy a book to send to a just-twelve-year-old. What would you recommend, I asked the lady in charge. How about ‘The Hunger Games’, she said. Erm, children fighting each other to the death? I don’t think so. But this was on the same shelf, it has a great cover and it sounded vaguely romancey. When I got it home, I found I already had it on my Kindle (don’t remember buying it, let alone why). So I started reading. Well. Suicide, self-harm, teenage pregnancy, promiscuity and lots and lots of alcohol. What are they selling to children these days?

It starts well. Seventeen-year-old Grace wakes up in a completely white room, held captive by a strange man, Ethan. There are pens and paper in the room, so she starts writing, both about her captivity and the last few months before it. The story alternates between present and past, and there’s an embedded mystery in each: why Grace is a prisoner, and what happened to her best friend Sal the previous Easter.

The greatest strength of the book is the way the author conveys Grace’s personality. There were just one or two moments when an edge of adult wisdom showed through, but generally the story was Grace, totally and utterly. She’s a total mess, drinking too much, sleeping around, not getting on with her mum, cutting herself when it all gets too much. And there we have the greatest weakness of the book in a nutshell. The reader naturally has a lot of sympathy for Grace, who has had a difficult life and isn’t coping well, but she’s not a likeable character to read a whole book about. There’s a certain horrified fascination in watching her falling apart, like watching a train-wreck in excruciatingly slow motion or that accident on the other side of the motorway that you just can’t tear your eyes from, but it’s not something that makes for an enjoyable book.

As the two parallel stories unfolded, I began to find Grace more and more tedious. The chirpy, totally Grace-centric twittering, oblivious to the world around her, is no doubt authentically teenage, but it gets old really quickly. By the half-way point, I’d had enough and was reading faster and faster just to get to the end and find out the solution to the twin mysteries. That’s where we come to the other big weakness of the book: the plot is just so predictable. The kidnapping part of the story distills very quickly into a couple of obvious and unoriginal possibilities, and the real-life mystery is so blindingly obvious that it’s impossible to believe that Grace herself doesn’t work it out straight away. OK, there is a little bit of a swerve at one point, but it’s not enough to save things.

And then, just when all hope seems to be lost, the author pulls out an ending which, despite the predictability, is beautifully written and very moving. This is one of those books where I can admire the cleverness of the writing without reservation. The author gets convincingly into Grace’s head, and the voice is very consistent. It’s not enough, however, to mask the weak plotting, and somehow I never felt the empathy with Grace that one looks for with a main character. A disappointing three stars.

The Rose and the Thorn: Book 2 of The Riyria Chronicles

The Rose and the Thorn - Michael J. Sullivan Fantasy Review Barn

The second part of the Riyria prequels. The first part, ‘The Crown Tower’, was such riotously good entertainment that I gave it five stars. This one... well, it starts badly. It’s nice finding out about Hilfrid, a minor character with an important role in the main Riyria series, but really, our introduction to him is a total cliché-a-thon. Hilfrid gets bullied by the local youths. Hilfrid can’t defend himself. Hilfrid is low-born. Hilfrid’s dad’s a drunk. Hilfrid is a bastard (oh, pur-lease, as if anyone cared about that in the middle ages; and for anyone who argues this is an alternative version of the middle ages, why impose certain modern values on it?). Then there’s our lovely princess, the thirteen year old Arista, already the wilfully spirited and rebellious young lady we’ll come to know and love later (or not, in my case). And, a credibility crisis; Arista is riding around the countryside in a purple silk gown, the silk imported all the way from exotic Calis and given to her as a birthday present. Really? Seriously?

But the second chapter is the short story (‘The Viscount and the Witch’) which the author made available some time back, here slotted into its rightful sequence in events, wherein Royce and Hadrian, everybody's favourite thieves, make their appearance, and from then on things look up. I'm still not much enamoured of the Hilfrid story, or the dull infighting between the nobles, but the rest of it is fun, although with a darker edge at times. Anyone who’s familiar with the author’s work knows what to expect - action all the way as our heroes face up to crisis after crisis. Mr Sullivan is a master of intricate plotting, and even though this is a relatively quick, easy read, there’s enough going on to keep the reader enthralled and the pages turning.

This book doesn't work quite as well as 'The Crown Tower'. It's tedious when the main point of tension is that a character has been beaten up. Sure, these are violent times, but it would be nice to have a little variety (fortunately, the events surrounding Rose are much more creative). There's a problem here, too, for those who've read the original Riyria series: much of what happens and the reasons for it are already known. This removes a great deal of the what-will-happen tension. With Hilfrid, for example, as soon as it's obvious who he is, we know exactly what the main crisis of the plot will be and how it will turn out. The political subplot holds no surprises either, although there's some nicely drawn irony. And - the biggest problem - the focus is frequently off the two main characters. Royce and Hadrian are the stars of the Riyria show, and the banter between them lights up the whole book, so it's a disappointment to find so little of the two of them, and that somewhat darker than might be expected.

I enjoyed this, on the whole. For über-fans, there’s a lot of fun in seeing Arista, Alric, Mauvin and Fanen as children, in seeing the whole royal family as they once were, and in seeing the roots of the later machinations against the throne. For newcomers - the book undoubtedly works as a stand-alone, but there’s a whole lot of subtext that will just whizz by, which is a pity. My real concern is that there are some ten more years to fill in before the start of events in the main series, and undoubtedly there will be pressure from fans for Mr Sullivan to sit down and write all those books. It would be so easy; the characters already exist, much of the plot already exists, the setting is there, so all he has to do is weave his unique brand of magic and rustle up more entertaining Riyria tales, and away you go. Lots of happy fans, and an income for life.

I hope he doesn’t do that. Much as I enjoy reading about Royce and Hadrian, I also enjoyed the author’s foray into sci-fi, ‘Hollow World’, a much edgier and more interesting work, if a little uneven. So I know his imagination is capable of writing about far more than a pair of rogues. So maybe another Royce/Hadrian episode every few years, and in between - something more challenging, please, Mr Sullivan. Four stars.

Darkness Rising: Loss (Prism, #4)

Darkness Rising: Loss (Prism, #4) - Ross M. Kitson Fantasy Review Barn

This is the fourth part of a six-book series, and if that sounds like a Wheel-of-Time-esque slog, it’s not as bad as it sounds. The series was planned as a trilogy, which is standard fantasy fare, and it was the publisher’s decision to split it into six smaller books. Whether that was a wise move or not is a moot point.

I read the first two books (‘Chained’ and ‘Quest’) as the originally intended single volume, and I loved the epic-standard world-building, the array of well-rounded characters and the literate writing style. The third book (‘Secrets’), worked less well for me as the complexity increased, and the action began to dominate. This book starts well. It’s always a problem with a series as complex as this to get the reader up to speed on the events of previous books. Some authors sprinkle little reminders here and there, and some don’t feel the need to bother (we’re presumed to have encyclopedic memories, presumably, or to reread everything before the new release - well, stuff that, life’s too short). But Kitson produces perhaps the most creative approach yet to the problem, having the characters fill the reader in, and all in their own inimitable style. Way to go.

Everything I liked about the previous books is all here. The world has awesome depth and breadth, the characters feel real, the writing is as good as ever if slightly overblown at times, and there’s a touch of humour here and there. The magic system is simple enough: elemental magic powered by crystals or gems, but with wild magic thrown into the mix as well. The things I liked less well are also here: the evil villains bent on global domination, the hordes of mindless minions, the over-the-top action scenes with mages hurling fireballs at each other (although the earth mages were quite fun).

The risk with creating a full-blown epic fantasy in the traditional style is that sooner or later the complexity grows to such a level that it’s liable to overwhelm the story. There’s a moment to pull back and start drawing the threads together again, but unfortunately Kitson hasn’t yet reached that point. The characters that I loved so well in the first book are here choked by the need to move the plot along and rarely have time to breathe between bouts of action. With characters this well-realised, there needs to be time for them to express some emotional depth, otherwise they become caricatures, wheeled onstage as plot devices and then smartly pushed off again to make way for the next battle. Sadly, I never felt engaged by the characters; the romantic entanglement seemed contrived, and the deaths were dealt with in an almost perfunctory fashion. Even the world-building feels stifling here. It pains me to say this when a world is so brilliantly conceived down to the last detail, but I could have done with a little less history and fewer info-dumps (although they were mercifully short).

Perhaps the worst problem for me is that the plot has become predictable. Time after time our heroes find themselves in an impossible situation, overwhelmed by the enemy, yet miraculously manage to pull through. Even grievous injuries barely seem to slow them down. There were one or two nice twists at the end but otherwise I could see everything that had to happen, and I’m not the most astute of readers.

This may sound very negative, but I want to make it quite clear that this is a purely personal perspective. I look for character-driven fantasy first and foremost, and here the characters have become subservient to the action. But everything that didn’t work for me is something that another reader would find awesome. For anyone who relishes a well-written traditional epic fantasy with multiple bands of characters roving across the landscape on intertwining quests, heroes facing impossible odds, humungous battles full of wizardry and an array of evil-to-the-core bad guys, this is definitely the series for you. Enjoy! But for me it was only two stars.

Torrent

Torrent - Lindsay Buroker Fantasy Review Barn

The author’s steampunk series, ‘The Emperor’s Edge’, has built up quite a following, but this is something very different, the start of an urban fantasy [*] series, set the southwestern US. The setting may be different, but the principle is the same: a collection of interesting characters, a pacy action-packed adventure with loads of unexpected twists and some great humour.

Here’s the starting point: archaeology drop-out Delia and geek Simon are trying to get a business off the ground discovering buried artifacts and flogging them to collectors. Temi is a old friend of Delia’s, a former tennis pro on hard times. There’s also another old friend who handily analyses DNA samples when necessary, and a couple of weird guys on Harleys. Oh, and a monster. A going-round-randomly-killing-people-in-the-dead-of-night type monster. When Our Heroes stumble across a body in a cave, they find themselves sucked into a bizarre monster-hunting expedition. And when I say ‘sucked into’, I mean, of course, that they rush around following mysterious footprints or bloodtrails or exploring underground caverns with wilful disregard for their own safety.

For the first half of this book, I felt like I was reading the script for one of those cheap summer horror movies. Monster. Check. Bunch of nice, harmless kids. Check. Lots of stalking, screaming and desperate attempts to escape. Check. Yes, it’s all a bit cheesy but then there are some wait-what? moments. The two Harley riders who speak no known language (‘It’s not Klingon’, says the linguistics professor, deadpan). The non-human blood. The magic glowing sword (I kid you not). And the monster’s made of what? And the humour made me laugh out loud, which is always a plus, in my book.

The characters don’t sparkle yet, but this is the first in the series, and it’s hard to squeeze in all the character-building background when Our Heroes are frantically trying to escape the monster’s claws. Simon is a stock geek, more interested in apps and gadgets and blog posts than common sense, and a bit awkward with the ladies. Delia - well, I don’t get much of an impression of Delia. Both of them are far too ready to go careering after monsters or mysteriously hostile men, but then there wouldn’t be much of a story if they weren’t. Temi is more interesting, with her falling out with her family, her tennis and the sudden loss of that, and another mysterious quality which I won’t reveal but it’s intriguing. She was a little uneven, on the one hand perfectly ready to dive into whatever adventure the other two were haring off on, but also the voice of reality: “Guys, is this a sensible thing to do?” But if the main trio fell slightly flat, the two men on Harleys more than made up for it. I do like ultra-mysterious but very cool blokes. And there is one other character now on the loose that I am very much looking forward to seeing again.

This is a slightly lumpy start to the series, but that’s a very common problem. Once the characters settle down and start to gel I’m sure a lot of the rough edges will be smoothed away. For now, this is a straightforward, lightweight adventure caper, easy to read and a lot of fun, especially once the main chase begins, around the halfway point. There are a number of implausibilities, but, for me anyway, the humour more than makes up for it. The modern setting allows for a lot of quick-fire jokes, which you don’t actually need to be a Trekkie to appreciate (although maybe it helps). I wavered between three and four stars, but I’ll be generous on the grounds that a new series always needs time to iron out the kinks. Four stars.

[*] Look, the author self-defines it as urban fantasy, OK? So I'll go with that. But honestly, I don’t know what the hell it is - sci-fi or fantasy or paranormal or some wild mash-up of all of them. And honestly, it doesn’t really matter what you call it.

Blood and Betrayal (The Emperor's Edge #5)

Blood and Betrayal (The Emperor's Edge #5) - Lindsay Buroker Fantasy Review Barn

This is book 5 is the Emperor's Edge series, and this review is going to be full of spoilers for the first four books of the series. If you don't want to know secrets, or the outcome of the cliffhanger ending of book 4, look away now.

The end of book 4 left our heroes in a bit of a pickle. Their dirigible was shot down by their enemies, leaving Amaranthe to be captured by the evil Major Pike, while the survival of the rest of the group was in doubt. Surprise! They made it more or less unscathed, and since Sicarius sets off after Amaranthe, that leaves Maldynado to take charge of the group, following the plan of rescued boy emperor Sespian. Meanwhile, back in the capital, Sespian has been declared dead and evil conspiracists Forge are making their move for world domination.

The series has always taken a lighthearted tone, with every madcap adventure ending with a lot of wrecked machinery, a heap of accidentally dead enemies, a few scratches on the gang and a metric tonne of entertaining banter along the way. Book 4 became slightly more serious, as Sicarius went on a cold assassin killing spree, but nothing much was made of it apart from a bit of internal angst by Amaranthe. Book 5 shifts into a different gear altogether, as Amaranthe is subjected to sustained torture at the hands of Major Pike.

I found this section uncomfortable to read, and not because of the torture itself (I've read much worse). I have no problem with a story that delves into difficult territory, but I found the treatment of it here skirted round the issues raised. Amaranthe is treated with appalling brutality (which I won't describe here), yet she never cracks under the pressure, and is still able to joke. Some magical salve is conveniently used to heal her injuries between sessions. She is never raped, even though Major Pike, we're told, is famous for it. When she eventually escapes, she manages to evade capture despite her physical condition (she herself doubts she could have survived much longer), and is soon sufficiently recovered to be quite happy to enter a building alone to meet with an unknown male. The only long-term effect of her experience is to make her more likely to jump with surprise when Sicarius sneaks up on her. Oh, and she doesn't want to talk about it. Obviously not every book needs to be grimdark, and I can see how it might have been necessary, plotwise, to underline Sicarius's childhood experiences, but to my mind torture is automatically a grimdark subject and shouldn't be treated as just another violent experience, like being bopped on the head or taking a few cuts and bruises. The author does make some attempt to describe Amaranthe’s suffering, but there’s a fine line to walk: too serious a tone clashes with the light-hearted nature of the books, but too flippant would be wrong too. To my mind, it would have been better to leave the torture out altogether.

The second major problem is Maldynado. Now, don't get me wrong, I love Maldynado. He's probably my favourite character (after Sicarius; what is it with ice-cold assassins anyway that makes them so appealing?), and I'd vote for his statue in a heartbeat. But he's essentially a shallow character, the comic relief who can always be relied upon for an entirely inappropriate comment of sexual innuendo or boasting about his triumphs in the bedroom, usually while beating up random villains with practised ease. Here he's the other point of view character (apart from Amaranthe), and since she's tied up - hmm, unfortunate phrasing there - being tortured, which we see only briefly at intervals, it means that dear old no-brain Mal is carrying the first half of the book virtually single-handed. Frankly, he's not a strong enough character for that. There's a certain amount of backstory to be revealed, but it's not wildly interesting and most of what we get is Mal whining internally about being misunderstood. Honestly, much as I like him, there's only so much of that I can take.

If this all sounds negative - actually, it is negative. I just didn't enjoy the book as much as previous ones in the series. There's an increasing reliance on sophisticated technology for the hero-chomping machinery, too, which is too close to deus-ex-machina for my taste. Not enough to have our heroes trapped underground beneath a lake surrounded by armed villains? Let's have a few mysterious black boxes lying around which can remain inert to start with but will come to life and start shooting at everything at the most difficult moment. Blech. However, there is one element which is worth the price of admission all by itself. Sicarius chooses to leaves Sespian to the rest of the gang in order to rescue Amaranthe, and regular readers know exactly what a difficult decision that was for him. When they do eventually meet up again, there are some truly wonderful moments. Sicarius is never going to fall on Amaranthe's neck weeping, but the tiny (and not so tiny) ways in which he opens himself up to her and makes himself totally vulnerable are brilliantly written. Easily the best thing in the series so far.

The ending is the usual machinery-and-scenery-demolishing mayhem, where hordes of bad guys may (or may not) die but our heroes improbably emerge injured but still intact. There's a really cheesy moment right at the end, one of those dramatic reveals that's abruptly cut off before anything crucial actually is revealed, and some truly clunky exposition to explain the villains' motives, but generally speaking things come to the usual end, with everything more or less as before (a few plot developments but no actual character progression, as such, beyond that infinitesmal lightening of attitude by Sicarius). I already have the rest of the series, so I'm committed for the long haul, but I have to be honest and say that this book was a disappointment. Three stars.

Conspiracy (The Emperor's Edge, #4)

Conspiracy (The Emperor's Edge, #4) - Lindsay Buroker Fantasy Review Barn

This is the fourth in the Emperor’s Edge steampunk series, and everyone should know the drill by now: former enforcer Amaranthe Lokdon leads her team in a madcap escapade that results in an unfeasibly large number of explosions, shooting incidents, highspeed chases and crazy machinery encounters, but miraculously all ends well. Or does it? Be warned, this ends with a serious cliffhanger.

The setting is heavy-duty steampunk, with trains and airships and an array of bizarre machinery. I have to be honest, there were times when the machines seemed to be designed for no other purpose than to generate a dramatic how-will-they-survive moment. There’s an early scene where Amaranthe and cold assassin Sicarius are trapped in a cellar being chased by robotic devices capable of blowing chunks out of the walls and demolishing all the equipment down there. Since that includes large amounts of gunpowder - well, why would you do that? I had a bit of a Galaxy Quest moment, reading that chapter; it reminded me of the chompers:
“What is this thing? I mean, it serves no useful purpose for there to be a bunch of chompy, crushy things in the middle of a hallway. No, I mean we shouldn't have to do this, it makes no logical sense, why is it here?”
This is the sort of book that requires the logical part of the reader’s brain to be switched off for the duration. No, some of it makes no logical sense, but it’s fun and exciting so who the hell cares?

The nice thing about this series is that is blends steampunk with magic (which rather nicely is known as the Science here). The combination is quite awesome, and leads to some interesting approaches to dealing with the vast number of obstacles the team have to contend with. There are also hints of something (still undefined) in the distant past, some kind of even more advanced technology than steam, which is totally cool. I love these sudden swerves in the world-building; just when you think you've got it straight in your head, along comes a whole new line of development, which was even foreshadowed from the start (for those who paid attention, which I obviously didn't).

The plot is to kidnap the emperor from a moving train filled with soldiers, which if you thought about it for even a second would strike anyone as probably not the sanest thing to do. But - logical brain switched off, right? Besides, the plot is just an excuse for some dramatic highjinks on the train, involving guns and crossbows and smokebombs and who knows what else, not to mention clambering from carriage to carriage, along the roof and even under the train. Plausible? Not really, but that's not the point.

The real joy of these books lies with the characters. Besides Amaranthe and Sicarius, slowly inching towards a romantic relationship (actually not even inching, this is sixteenth of an inch stuff), there’s Maldynado the delightfully self-obsessed nobleman, Basilard the mute former pit fighter, Books the academic, and Akstyr the magic-worker. This time we also get Yara, the gruffly upright enforcer, and Sespian the young emperor too, which livens up the mix. All of them have their own distinct personalities and industrial-strength back-stories as well, so they're all believably well-rounded characters. The charm is in the banter between them and the peculiarly daft way they go about things. There's enough laugh-out-loud humour here to lighten even the tensest moments.

The ending, sadly, is a great big cliff-hanger of a moment. Some of the threads specific to this book are resolved but our heroes are plunged into a major crisis. I'm not a big fan of this trick, but sometimes an author has to follow where the plot leads, and this is, after all, the fourth in the series, so anyone still reading is probably in it for the long haul. Luckily for me, the next book is already out (actually the series has now wrapped up, so I'm way behind), so - onward and upward. Four stars.

The Living Sword

The Living Sword - Pemry Janes Fantasy Review Barn

This is rather a short book, closer to a novella than a full-length novel, but it packs a hefty punch for its size. Eurik is a human who was found as a baby in a boat with his dead parents, and raised by a non-human island-based society called the San. Ah, the orphan of unknown heritage story, that's always a good one, if a little over-used. The opening chapters, where we see Eurik living amongst the very alien San, are terrific. I'm a big fan of non-human societies, and this one has been very well thought out. But then, sadly, Eurik is given the living sword of the title, the only possession found on the boat, and told he has to leave the island to find out what happened to his parents, and where they came from. This means living amongst humans for the first time, a race (or species, maybe?) he's previously only read about in books.

The humans, frankly, are less interesting, because their way of life is very similar to that of millions of other fantasy human societies. It’s the differences, the idiosyncrasies of this world that make it interesting. Fortunately, the author doesn't belabour the idea that the human world is very new to Eurik. He's well read, so he manages to recognise many ordinary items (bread, for instance) from book descriptions. It would be tedious if every common item he saw was described through his eyes as something novel and strange. Still, he does seem to accept things very quickly, without too many ‘whoa! whatever’s that’ outbreaks.

There’s some nice world-building going on here, with various different races and languages and customs which have clearly been well developed. The author doesn’t infodump all this background, it’s simply there, and the reader just has to keep up with the various references to the unknown. Sometimes, there’s an explanation later or the meaning becomes clear, but there were a few times when just a little extra detail would have made it easier to follow and increased the richness of the world. For instance, there are throwaway lines about the San being ‘tree-people’ and ‘genderless’. Hold it right there, that sounds interesting, tell me more. But no, the story moves swiftly on.

I very much liked the two forms of magic being used, or rather one form of magic and one which is merely a different philosophy (I liked Eurik’s insistance that the amazing things he can do, purely through his mind, is not magic). The San method of steering a boat is particularly clever, and it’s amazing just how much can be achieved by shifting earth about. It’s clear the author has worked things out very carefully, and there are rules and limits and costs involved. And for those who like wizardy-type battles, there are some absolute crackers in here.

The characters fell a little flat, for me. Eurik, in particular, is a very unemotional bloke, and considering all that happens to him and the fact that he’s tossed out of the world he’s known from babyhood and into a very different world, he seems almost implausibly stoical. Some of his actions, too, are just too relaxed, such as when he decides to talk to the fighting San by signing up for the contest and walking out into the arena. I can’t believe this was the only way he could get to see the San. Admittedly, it led to a great scene, but it seemed to me that Eurik was far too calm about it. I would have liked to see a little more reaction from him at times. He gets involved in some truly terrifying incidents along the way, so a little bit of fear at the time and angst afterwards would make him more human. Or maybe that’s the point, that he’s been so well taught by the San that he has lost some of his humanity. In which case, that was a bit too subtly done, since it’s only just occurred to me. Doh.

Of the other characters, the only one that most stands out in my mind is Broken-Fang. Gotta love a captured female who doesn’t wait around to be rescued. There are some interesting side characters along the way too, and I have to give an honourable mention to one of the most important characters, the living sword himself. He (can a sword have a gender? I certainly thought of it as male) has a very distinct and entertaining personality all his own, although his inexplicable lack of knowledge until the plot requires it veers dangerously close to deus ex machina. There are some villains, but they simply appear out of nowhere and their motives seem a bit suspect.

The plot is rather episodic, with spells of furious magic-fuelled battles interspersed with ambling through the scenery or finding inns and such like. The book has a somewhat unfinished air, and seems quite disjointed. For instance, a section starts off: “They entered Campan together, passing the watchtower they'd seen from afar.” There’s virtually no description of Campan itself (it’s a town, as we find out a few lines later, but when I first saw the name, it could be almost anything - a country, a swamp, a fort, a castle...), and no warning beforehand that they were heading that way. This is very jarring (I actually searched to find out if I’d missed an earlier reference). A line or two linking the previous section to the arrival at Campan would help the book flow better. There are a number of places where a few extra lines of description would help to bridge these gaps. The writing is fairly untidy, with numerous punctuation errors, misplaced words and a couple of wrongly used words (shoulders instead of soldiers, feint instead of faint). This didn’t bother me unduly (I’m more of a grammar pedant), but some might find it distracting.

This is a difficult book to review. On the one hand, I enjoyed it a great deal, especially everything to do with the San and their ‘philosophical’ form of magic. The world-building was good, and the plot was full of drama. On the other hand, the choppiness of the writing, the sloppy editing and the lack of background information in places, often jarred me out of immersion. Still, I was never tempted to stop reading and the action moments were very good, even if sometimes events seemed a bit contrived. Three stars.

The Crown Tower (The Riyria Chronicles)

The Crown Tower - Michael J. Sullivan Fantasy Review Barn

Prequels are difficult. Fans already know everything that happens down the line, so it’s hard to create enough tension and uncertainty (It’s a battle! Will they survive??? Um, sure they will. Oh.). The characters are established, but there has to be enough information for new readers to follow along without boring the fans witless. It’s a tricky balancing act, but Mr Sullivan pulls it off magnificently. I loved this book to pieces, almost more than the original books (The Riyria Revelations), if that isn’t too sacrilegious. It’s a fun, easy to read, exciting romp, with the bonus of characters that have already had the benefit of several books to become beautifully well-rounded.

The plot, in brief: our heroes, Royce the cold-blooded assassin/thief, and Hadrian the highly trained soldier weary of killing, are brought together by eccentric academic Arcadius for one seemingly impossible job. They have to steal a journal from the top of the Crown Tower, home of the main religious leader, and bring it to Arcadius to read. And the sticking point is that, even though Royce can do the job single-handed, they both have to go. The meat of the story lies in their mutual dislike and disrespect, and how they gradually learn to overcome both and reach a somewhat more amicable working relationship. This part of the book, as they undertake their impossible mission, sniping at each other every step of the way, is full of dramatic adventures, with an unexpected twist at every turn, but it is also sharply funny, and I loved every single minute of it. We get point of view chapters from both Hadrian and Royce, which adds to the tension, as we see clearly just how deeply they each dislike the other. It’s very cleverly done.

There is also a parallel story featuring Gwen, a downtrodden prostitute at the town of Medford. After one of the other girls is killed by a client who then simply pays off the brothel owner and the law, Gwen decides to set up her own brothel, with better working conditions. I’ve always liked Gwen, but she was a background character in the Revelations trilogy, albeit an important one, and I wished I knew more about her. Finding out something about her history and her ‘gift’ was interesting. However, at first I wondered just how exciting it was going to be reading about how she sets up her new business. Gwen goes shopping. Gwen deals with a smoking chimney. Gwen gets some carpentry done. Gwen applies for a permit. Hmm. But Gwen is a smart and resourceful lady, and I loved her clever ways of getting things done. I enjoyed finding out more about her gift, as well, and even though it sometimes felt a bit too convenient for the plot, there were some nicely chilling moments. In the end, the two parallel and seemingly disconnected stories (Royce/Hadrian and Gwen) collided in the most satisfying way imaginable, and even after that there’s a neat little twist at the end, which was fun.

I recently read the author’s venture into science fiction, ‘Hollow World’, which is a very different animal. There’s the same pacy action and array of fascinating characters, but there are also a thousand different ideas jumping up and down for attention, making it a deeply thought-provoking work. ‘The Crown Tower’ is pure entertainment and not ideas-driven, although there are some sharp asides tossed out along the way for those who notice them to savour, but what both share is the author’s trademark attention to detail in plot and character which make him such a joy to read. This is a perfectly judged story which works fine for newcomers, but also supplies some delightful moments for fans of the main series too. Mr Sullivan is a master story-teller writing at the top of his game. I enjoyed this so much I can’t possibly give it anything less than five stars.

Ritual of the Stones

Ritual of the Stones - Rob  Donovan Fantasy Review Barn

I love the premise here: every twelve years twelve people are chosen for a ritual; they wake one morning to find a coloured stone beside them, or under their pillow. They then have to travel to the capital, throw their stones into a waterfall and one will then be magically selected as a sacrificial victim, to appease something (or someone?) known as the Gloom. This is such an intriguing idea, especially given the variety of people chosen by the stones: a simpleton, a rapist and murderer, an elderly swordsman, a slave woman, a young girl, the king's only son... This is fascinating, not only for the question of how all this works, but also why? Why are things done this way? And what exactly will happen if the ritual fails? There are hints, but no clear answers. Of course, there's a lot more going on below the surface, with conspiracies and deception, and a plot to defeat the Gloom once and for all.

The first point of view character is Marybeth, one of the Order, a group which oversees the process of the ritual, magically empowered to ensure the compliance of the selected twelve. Then there's Rhact, an ordinary man in the village Marybeth is watching, whose daughter Janna is one of the chosen ones, and who isn't about to accept that without a fight. These two points of view give a very nice dual perspective on Marybeth: we see her first as a member of a group working to ensure that the country can continue peaceably by the sacrifice of a single person, a necessary evil that works for the good of all, while also hoping to put an end to the ritual altogether; but we also see her through Rhact's eyes as an evil witch, a terrifying person inflicting untold harm on families and communities. This is nicely done.

There’s also the king, Jacquard, who tries to rule generously and not be a ruthless tyrant, but finds himself at risk of rebellion by his warlords for weakness. His son Althalos is nicely drawn, too. The other characters are less than convincing. Some are complete caricatures, like the rapist or the slave woman's evil master or the simpleton. Some just lack depth. Everyone is either good or bad, with no in between at all. Not that bad means unspeakably evil, necessarily, sometimes it just means silly and feckless, but still, there are few shades of grey. Even when characters change over the course of the book, the switch is absolute: a totally evil person is redeemed to become a hero, while a good person is so overwhelmed by revenge that all normal human feeling is lost, and they become evil. This is less than subtle.

To my mind, the female characters seemed to have less active roles than the men. To start with, the women are largely wenches or nervous mothers or cowed daughters or silly bits of girls who squeal. Or else they are witches, or otherwise evil. There's Marybeth, for a start, ostensibly a very active character, and we see her doing some very courageous things. Why does she do them? Initially because of her father, and latterly because some random dude, more powerful than her, told her to. Doesn't she have a mind of her own? Fortunately, there are also quite a few moments where women stand up and take charge, sometimes to shocking effect, when the men can’t or won’t. For instance, Janna, Rhact's daughter, has a brave moment, doing what needs to be done when the travelling party is attacked by bandits. And I did like the female assassin. I’d happily read a whole book about her.

The world-building is rather good, and clearly a lot of thought has gone into the details. I like the three moons of different colours, which clearly have a big influence on everything, as well as inspiring the various religions. We’re in the standard pre-industrial pseudo-medieval world, with the usual patriarchal overtones, but there are some nice details too. For instance, a woman’s period is known as being visited by the red moon. The magic is largely unexplained, but there are some nice non-human things around, and the Gloom, when we finally get a good look at it, is suitably scary.

The writing style is serviceable rather than ornate, but it lacks polish. In some places clauses are written as if they were sentences, elsewhere sentences are shunted together. There are some anachronistic expressions used, such as the king spending 'quality time' with his son, and Rhact's son having 'teenage' moodiness (the concept of teenagers is very recent; in a pre-industrial age, thirteen-year-olds would be doing the work of an adult, with neither time nor energy for moods). I find these modern colloquialisms jarring, but that’s just me. There there was the horse who was 'saddled' in order to pull a wagon (harnessed would be a better word). Much of the backstory and descriptions of feelings, particularly surrounding the king, are told narratively, which keeps the tone flat. However, there are moments of eloquent description as well. A warning for those sensitive to such things: there’s some earthy language, and some fairly graphic acts of violence and other unpleasantness.

None of it matters too much, however, because the plot is an absolute cracker and gallops along in a breath-taking page-turning manner. The moment of the actual ritual, when the various conspiracies and secrets and deceits all clash together at once, is terrific. I had absolutely no idea what was going to happen, my eyes glued to the pages. After that it’s a mad dash to restore the realm to some kind of stability before everything falls apart, but there are plenty of unexpected and dramatic twists before the final confrontation, which also sets things up nicely for the next book. There were some confusing moments, not helped by the need to give names and backstories to all twelve of the stone-holders, as well as all the king’s knights. So many characters are easy to forget, and I would have liked a little reminder when each one reappeared. This was particularly troublesome at the ritual, when characters were described only as ‘the boy’ or ‘two men’ or ‘the elderly woman’. I’m still not quite sure who was on whose side. And who exactly was that random dude who sent Marybeth off on her little quest?

This is a fun and imaginative story, not subtle but well thought out, with plenty of action and some nicely moving moments too, written in an easy style, marred only by some flatness in the writing and some over-the-top cartoonish characterisations amongst the walk-on parts. For those who aren’t concerned about that, I recommend this book, but for me it was enough to keep it to three stars.

Hollow World

Hollow World - Michael J. Sullivan Fantasy Review Barn

This is a break away from fantasy for the author, but not very far. It’s technically science fiction - a guy builds a time machine in his Detroit garage, and after a diagnosis of terminal cancer he decides he has nothing to lose by trying it out. He sets things up for a jump two hundred years into the future, where, if he’s really lucky and survives the jump at all, there may be a cure. But - oops, slight miscalculation, and here we are two thousand years on. There’s a certain amount of arm-waving about quantum this and that, but the sciencey bits are not what this is all about. To be honest, it felt a lot like a portal story, where an ordinary joe from the present day finds himself in - well, alternate universe, past, future, whatever. So I’d say it’s as much fantasy as science fiction.

The future the author draws for the reader is an interesting one. Humans have abandoned the surface of the planet altogether after a series of ecological disasters destabilised everything, and now live in the Hollow World of the title, giant caverns using advanced technology to recreate a pseudo-earth environment. Given the ability to create pretty much everything they need, people fill their days with art, or entertainment, travelling through portals or - well, whatever they want to do. They are also immortal, and virtually everyone is build to a universal genderless pattern, the only way to distinguish one individual from another being a chip embedded in one shoulder. Again, there’s a certain amount of arm-waving over the science, but it worked perfectly well for me.

If the science isn’t a big part of the story, the author brings his traditional strengths to bear - compelling characters and an action-packed roller-coaster of a ride that leaves you on the edge of your seat. There are murders and mysterious people who are trying to kill our hero, a renegade setting himself up as a cult leader, a conspiracy and finally a big world-ending threat that has to be tackled head on because the clock is ticking... There were moments when I had to put the book down momentarily to remind myself to breathe.

As for the characters, there’s only one who matters - Pax, the genderless future-person, one of millions of identical people, who nevertheless turns out to be very much an individual. You wouldn’t think it possible for a clone (and that’s essentially what he is) to be differentiated from his/her/its compatriots, but Pax is one of those characters who just leaps off the page, larger than life and quite unforgettable. Because he’s neither male nor female, almost everything he does, or rather the way he does it, calls into question our own attitudes to the two genders. Just writing this paragraph underlines the difficulty - I’ve resorted to called Pax ‘he’ by default, and he Pax isn’t either he or she. It’s a testament to Mr Sullivan’s writing skill that he (definitely a he! even without the famous moustache, now sadly consigned to history) side-steps the issue so deftly. I don’t think he ever uses a gendered pronoun for any of the Hollow World residents. I’ll admit to not being too sure about Pax to start with (we do like to put everyone in boxes, and you just can’t with Pax), but by the mid-point Pax was definitely my favourite character.

The rest of the characters, even our time travelling hero himself, Ellis, seem a bit grey and dull by comparison. His pal Warren is something of a caricature, his wife Peggy never gets a chance to shine, and few of the Hollow World residents stand out (Sol, maybe, and the AI vox Alva, with an honourable mention for the Geomancers - I loved their yay! a crisis! attitude). It’s not at all that they’re poorly drawn (they’re mostly great characters and in other circumstances I’d be raving about them), they only seem slightly flat by comparison with Pax, who is the true hero star of the show.

The real joy of ‘Hollow World’ is the many themes that weave through every page of it. Themes like gender, the purpose of religion, what God is, traditionalism versus modernism, immortality, individualism, the nature of insanity, the meaning of love and a thousand more. It may sound churlish to complain, because too much SFF writing these days is lightweight, but in some ways there are almost too many layers of meaning here, too many themes crammed in. Then there were points where a character would declaim at some length about a certain philosophy, which is perhaps an unsubtle approach. But the author never beats us over the head with his own take on it. He simply allows his characters to express their own point of view and leaves it up to the reader to make up his/her (aargh!) mind.

This is a clever and thought-provoking story, with loads of interesting ideas, some adrenalin-pumping action and plenty of humour. It took a little while to get going (the real world is always duller than an imaginary one), and some of Warren’s diatribes sagged a bit, but overall an entertaining read with Pax being one of my favourite characters of the year. A good four stars.

Emperor of Thorns

Emperor of Thorns - Mark  Lawrence Fantasy Review Barn

It's a strange thing, but I had 'Prince of Thorns' sitting on my Kindle for a full year before I got round to reading it. I'd read the reviews, I knew something of what it was about, I knew it would be good, but I kept putting it off. Part of me felt: well, it's probably not as good as the rumours have it, I'll only be disappointed so no point in rushing. Eventually, when not just the second but the third book in the trilogy was imminent, I grudgingly made the time for it. And it blew me away. The second part, 'King of Thorns', was a spottier affair with some creakiness, but I loved it despite those weaknesses. And here I am with the final part of the story, and I already know it really is final. The author has said there will be no more.

A brief recap, with spoilers for books 1 and 2: Jorg is still king of the tiny mountain kingdom of Renar, but since his defeat of the Prince of Arrow, he's acquired several more kingdoms. He's married to Miana, an alliance which secured the help of his maternal kin in the battle against Arrow. This book has moved on a year or two, and Miana is now pregnant. The primary timeline is the journey to Vyene, the seat of the emperor, for the four-yearly congression where the petty kings and their ever-shifting allegiances try to agree on a new emperor. To vote on the matter, no less. I really like the idea of electing an emperor in a world of swords and castles and constant border wars. You’d think it would be settled on the battlefield, and to some extent it is (that’s how Jorg acquired some of his votes, after all), but in the end everyone gets together and negotiates. The secondary timeline carries on with the flashback sequence from book 2, with Jorg ambling about at the behest of the 'ghost in the machine', Fexler Brews (is that an anagram?), and grubbing around in the almost-but-not-quite-functional left-overs of the long-ago Builders’ world. There are other occasional flashbacks tossed out here and there, as appropriate. And instead of the strained device of Katherine's diary, we get the journey of Chella, the necromancer.

For almost half the book, I was just a little disappointed. Many of the complaints I had about the second book are here again: the disjointed timeline that hops about, the seemingly random traveling through the landscape. The writing is not exactly lacklustre, the author is too adept for that, but it's very repetitious in places. I'd like a pound for everyone who spat, or for every time giving birth was described as squeezing out a baby. Meh. But then suddenly everything cranks up a gear and we're back with lots of glorious Jorgness and all's right with the world again.

Jorg is a much more mature person now, although still prone to outbreaks of kill-everything temper. But he's beginning to think more carefully about the consequences of his actions, and when he goes walkabout, he takes care to leave the rest of the crew behind out of harm's way. When he does kill he has a reason for it (although yes, sometimes it's pure revenge), and he takes care to leave the minimum of blameworthy mess behind him. He has more than just himself and his fellow road-brothers to consider - there's the imminent arrival of his firstborn, and that’s an interesting challenge for him and no mistake. How will Jorg take to fatherhood, given his dire relationship with his own father?

None of the other characters quite rise to three-dimensional roundedness. He still has his sidekicks, Makin, Rike, Marten and so on, who have developed a solidity through familiarity, and a variety of lesser characters pass through his life, but they are no more than momentary glimpses. That's appropriate, however, since this is entirely Jorg's story, told in the first person, so we see these people as he sees them and when he moves on, they're gone. This being our world in some future time (a thousand or more years in the future), it's disappointing how much cultural baggage seems to have been carried along. The Catholic church, the African man who was an ex-slave, the Muslim Arab world - given the enormity of the 'Day of a Thousand Suns', the apocalyptic event a thousand or so years ago, and the number of people who must have died, and the turmoil since, it's astonishing that any cultural norms survived unscathed. A thousand years is a very long time.

A word about women in Jorg's world. It's striking that all the dynamic characters are men. Men run most of the petty kingdoms, and beyond that there are few women even mentioned. Just occasionally a woman turns up where a man might be expected (a female Pope? Really? Even a thousand years from now? Did hell freeze over in the interim?), but generally speaking the female characters are an insignificant part of the plot. The men run kingdoms or wave swords about, but the women, not so much. Miana, a truly strong, proactive female, is only there as a single strike get-out-of-jail-free card in book 2, and to produce the son and heir in book 3. There is a moment at the very end where Miana is the blindingly obvious choice for one specific role, but no, Makin is chosen instead. Disappointing. Katherine does better, at least having an agenda of her own (even if I wasn’t always clear why she did certain things), but she is also sexual fantasy and motivation for Jorg, and her magic, cool as it is, is not much more than a convenient plot device. I would have loved her to do something truly worthwhile in the big finale, but no, she seems to have just as little purpose in this book as in book 2. And Chella? More sexual fantasy and plot device. As for the female Pope, I'm not sure whether that was a random gender-neutral choice, or whether Lawrence is actually making a point about organised religion here, but whatever the reason for it, I loved how Jorg dealt with her. Way to go, Jorg!

There are various aspects of the plot which come together beautifully as the book develops. One is the straightforward political story - the fractured empire with the unremitting squabbling for supremacy amongst those who see themselves as entitled to claim the emperor’s throne. Then there is the slowly revealed world left behind by the Builders, with their high-tech gizmos, some of which have survived intact, even though their original functions may have been long forgotten. There’s a cool game observant readers can play - spotting which modern device is actually masquerading as an unfathomably mysterious Builder artifact. Finally, there is magic - inadvertently released into the world by a Builder-created catastrophe and over time spinning increasingly out of control, so that even the dead walk again, led by the mysterious Dead King.

Then there’s the ending. There are several shifts before things come to a final stop, and some are as expected, and some are predictable in one way or another, and some are moments where I thought: ah, yes, I see where this is going. Except that it didn't. And then a final switch that I didn't see coming at all, but it is utterly brilliant and entirely fitting. Ever since I finished reading, the story has been swirling round in my head. I go to sleep thinking about it. I wake up thinking about it. It’s rare for a book to get under my skin quite so much. Partly that’s due to the towering personality of Jorg himself, both boy and man. Whether you love him or hate him, he’s totally unforgettable. Partly, too, it’s the unusual combination of medieval-style fantasy plus magic, with the still fuctioning technology of the Builders playing a very active role in events. And partly, of course, it’s the author’s spare writing style and uncompromising approach to telling the story. It may have offended some readers, but it is entirely in keeping with Jorg’s personality.

I'm not going to attempt to describe what these books are 'about'. Everyone who reads them will have a different take on it. For me, it was Jorg's sheer bloody-mindedness which struck a chord. If someone told him he couldn't do something, his usual response was: just watch me. Something in me just loves that about him. Yes, he was a mess, an evil bastard who slaughtered his way to the top without remorse. Yet there were occasional hints about the normal well-meaning person he might have been if life had treated him better. There’s a flashback to a point when he’s about ten or so, and to earn the respect of his road brothers he volunteers to spy out the thieving possibilities of an abbey by joining as an orphan. He’s set to work with the other orphans:

“It turns out there’s a certain satisfaction in digging. Levering your dinner from the ground, lifting the soil and pulling fine hard potatoes from it, thinking of them roasted, mashed, fried in oil, it’s all good. Especially if it wasn’t you who had to tend and weed the field for the previous six months. Labour like that empties the mind and lets new thoughts wander in from unsuspected corners. And in the moments of rest, when we orphans faced each other, mud-cheeked, leaning on our forks, there’s a camaraderie that builds without you knowing it. By the end of the day I think the big lad, David, could have called me an idiot a second time and survived.”

I don’t think it gives away too much to say that Jorg’s time at the abbey doesn’t end well (it’s a flashback, after all), but for me this scene is the most poignant in the whole trilogy.

For those who hated the first book because of the way Jorg is - his propensity to kill, rape and otherwise cause havoc wherever he goes - you might like to know that this book puts his behaviour in a different perspective. Yes, he's done some terrible things, and he does a few more in this book, but in the end his willingness to cross lines and think the unthinkable, his determination, his inability to compromise and his desire to put himself on the emperor's throne whatever the cost are exactly what's needed to take the final step to mend the Broken Empire. It had to be done, and it took a long time for the right person to come along. If Jorg is an extreme example of humankind, it's because he needed to be.

This book, indeed the whole series, isn’t perfect. Nothing is. It is lumpy in places, and slow in others, and sometimes Jorg is too over-the-top for words. But it’s also sharply funny and slyly clever, and written in an incisive, focused style that makes a refreshing change from a lot of rambling fantasy. And that’s another question - is it even fantasy at all, since it veers so close to science fiction? To my mind, it transcends genre classifications altogether, and enters the realm of greatness. Whatever you call it, it’s a masterpiece of in-depth character analysis, with an ingeniously interwoven setting and a mind-blowing and absolutely right ending. A fine piece of writing. Five stars.

King of Thorns (The Broken Empire)

King of Thorns - Mark  Lawrence Fantasy Review Barn

Ah, that difficult middle book of the trilogy! The one that carries all the baggage of the first without the freshness, while also setting up the climax of the third without being able to resolve the big questions. All too often it feels like drifting - there’s motion of a sort, but it’s slow or undirected. There’s an element of that here. What seems like the main plot, the massive army of the Prince of Arrows camped at Jorg’s gate, seems to play second fiddle to the flashback story which feels like nothing so much as a road trip. If it had a magic gizmo to be found or a Big Bad to defeat, we could call it a quest, but actually it just feels like ambling through the scenery. Look, a circus. And some Vikings. Here’s a swamp, and some ghosts, and ooh! zombies! And now let’s visit the family. Wait, now we’ve got a sort of murder mystery. It’s all a bit choppy. Of course, even a road trip is brilliant fun with Jorg.

To recap: the fourteen-year-old who grabbed a throne as part of his revenge plot in book 1 is now eighteen, getting married and simultaneously facing up to the massive army of the would-be emperor, the Prince of Arrows. Interspersed with that are flashbacks starting four years earlier, filling in some of the missing four years. As if that wasn’t enough, there are also snippets from the journal of Katherine, Jorg’s step-aunt, for whom he has the hots, which are also flashbacks and also reveal crucial information just when the author wants to. And on top of all that is possibly the most outrageous device ever for witholding information from the reader - the memory box. This is an ingenious twist on the old bump on the head amnesia trick; Jorg has done something so terrible that the memory of it has been taken from his mind and put into a box. So we get little reveals trickled out over the whole course of the book as Jorg almost-but-not-quite opens the box.

I have to be honest and say that I found these different threads confusing. In ‘Prince of Thorns’, there was a now plot and a four-years-ago plot, and the two wove together very well. Here, the multiple timelines meant that more than once I had a wait-I-thought-he-was-dead moment, and had to think quite carefully to work it out. It’s very disconcerting to grieve over the death of a character one moment only to have him appear alive and well a few pages later. Sometimes it felt like there was a page or three missing. At one point, Katherine turns up with the Brothers - why? How did that happen? And the calculated dribbling of those reveals felt quite contrived, especially the big one at the end, which borders on cheating.

The background to this world continues to open up in intriguing ways. When I read 'Prince', there was still room for a tiny sliver of doubt about this post-apocalyptic world, that perhaps it might be some parallel but freakishly similar world to our own, almost the same but not quite. Not any longer. Even in a universe of infinite possibilities, there can surely only be one world which has 'American Pie' in it. We get to see some of the Builders’ devices, and find out what the Tall Tower really is (or was, perhaps). I have to say, I’m not sure that I buy into the idea that such things could last a thousand years unscathed. I assume the Builders’ heyday was a little after our own, with technology just a bit more advanced.

Jorg has matured somewhat, which is hardly surprising. In the earlier parts, when he’s still around fourteen or so, he still has his let’s-just-do-this attitude, where he listens carefully to advice (“This is a bad idea, Jorg”) and then cheerfully ignores it. He’s still reckless and careless of his own (or anyone else’s) welfare. But by the latest time shown here (when he’s eighteen), he is definitely on top of his game, showing an astonishing degree of forward planning, and becoming quite philosophical to boot. He deals unexpectedly gently with his bride, Miana, and while he’s never exactly sentimental, he’s certainly less cavalier with his friends.

I have to say that Miana is one of my all time favourite fantasy princesses. She smart and resourceful and apparently just as likely to take the spectacular one-shot chance as Jorg, and she probably has the funniest lines in the book. Katherine, on the other hand - not sure what to make of her. I’m not at all sure what Jorg sees in her, except that she’s unattainable and therefore he’s determined to get her. Meh. The rest of the characters - I have to confess that I found the Brothers fairly undistinguishable. It’s not that they don’t have differences, it’s more that I can never remember which one is which. Plus Jorg sheds them like dandruff; no point getting attached to a character that could be dead two pages further on. Of the others, I liked Uncle Robert and Makin and Gog and the big guy (Gorgoth?). And the Vikings - gotta love the Vikings.

With book 1, I had very little to grumble about, and this review seems like a catalogue of complaints by contrast. Doesn’t matter. Jorg’s wild journey to the emperor’s throne is as compelling as ever. Lawrence has a wonderfully vivid writing style which makes even the craziest moments pop out into stark 3D relief, so that images linger unforgettably. In the cave with Ferrakind and Gog. The ghost in the basement. Miana and the ruby. The swamp. And the dog - ye gods, the dog. I’m sitting here trying not to cry just thinking about it. I rarely find books that have such emotional depth, and there’s also an intellectual depth, if I could only tear myself away from the racing story for a second to ponder it. I like Lawrence’s economical way with words, too; he never uses twenty or even ten words where four will do, but every one chosen with surgical precision.

I know not everyone approves of Jorg’s style. He’s basically a villain, a lying, cheating scumbag, and there’s a wonderful contrast here with the heroic Prince Orrin of Arrow, the honourable selfless leader that everyone likes. His meeting with Jorg early in the book is heart-rending. But this is not a story of heroes, and I loved watching Jorg’s progress. Yes, he cheats, he’s prepared to do whatever it takes to win, but he’s smart, he’s endlessly creative, he’s wickedly funny and he never hesitates to put his own life on the line. This book isn’t quite as smooth as the first book, but it’s still an astonishing performance. Five stars. And now on to ‘Emperor’...

Prince of Thorns (Broken Empire 1)

Prince of Thorns - Mark  Lawrence Fantasy Review Barn

I’m late to this particular party and no mistake. Not just fashionably late, but so late that the lights are out, everyone’s moved on, even the next party’s winding down and the champagne’s on ice for the one after that. Which is a convoluted way of saying that the third part of the trilogy is upon us and here I am just getting round to reading the debut. And what a debut it is. When this was released in 2011 it caused a furore. Jorg, the lead character, was too young, too misogynistic, too murderously violent, too heartless, too psychopathic, quite simply too unredeemable. Maybe so, but he is also utterly compelling. Jorg is surely one of the great characters of fantasy, and his story grabs you by the throat and doesn’t let go for an instant.

Brief synopsis for the three people who don't know the premise: Jorg is the eldest son and heir to a petty king in a land of innumerable such petty kings, who spend their lives scrabbling to get to the top of the heap on the backs of others. The always out of reach prize: a winner-takes-all seat as top dog of the broken empire. Jorg's mother and younger brother were slaughtered by another king, and Jorg only survives because he was tossed into a thornbush and overlooked. When he learns that his father dealt with this assassination by making a pragmatic trade agreement and taking a second wife, he vows bloody revenge. His journey to achieve that revenge, told in flashback to the time of the murders, when he's nine/ten, and later, when he's thirteen/fourteen, is the story of this book.

The genius touch is that it's told in first person, from Jorg's point of view. So no matter how vicious and conscienceless and reckless he is, the reader can always understand what drives him at that particular moment. Even when he has no rational reason for his actions, when he seems to be randomly poking sticks at powerful and dangerous people just to see what happens, it's perfectly believable - the what-if curiosity of a boy pulling wings off butterflies, the reckless trail of destruction of an adolescent who doesn’t care about the consequences because he has no reason to care.

Many critics have said Jorg is too young to be the credible leader of a group of battle-scarred outlaws. I don't agree. Jorg has been raised from birth to be a leader of men, in an environment where children grow up fast, and besides, all the outlaws owed him their lives and freedom. They chose to follow him, and he was smart enough to give them whatever they needed to keep them happy enough to (ultimately) do what he wanted them to. Is he misogynistic? Well, duh - teenage boy, of course he's misogynistic, he's at an age when he sees every female as a walking tits-and-vagina. What thirteen year old boy wouldn't fill his life with guilt-free rape and pillage and mindless slaughter if he could just shed the cloak of civilisation?

Of course Jorg is psychopathic, but who can help sympathising with him after all that's been done to him? He's been at the receiving end of so much evil, even from his own father and uncle, that it's not surprising he's become evil himself. Frankly, I totally enjoyed some of his least glorious moments, the times when he couldn't win by any straightforward and honourable means, so he cheated. I cheered and punched the air at that brilliantly underhand fight with Galen in his father's throne room, for example. Because no matter how bad he is, I was rooting for him every step of the way.

The author doesn't go into much detail with the background. It's not clear to me whether this is our own world in a post-apocalyptic distant future or some parallel but eerily similar world, although it probably doesn't matter. The hints of long-lost technology, of magic and ghosts and demons, of (perhaps) post-nuclear mutations are fascinating, and I look forward to finding out more. There’s enough here to support the plot, although it takes some suspension of disbelief to accept that a post-advanced-technology world would descend into quite such a quaint medieval castles-and-swords scenario. But - whatever. It works for me.

If Jorg is drawn in vivid fluorescent colours, the supporting cast is painted in much more muted and murky shades, occasionally illuminated by a sharp flash of light. The outlaws could have had depth if they weren’t discarded one by one when their usefulness was spent, like a trail of autumn leaves littering the plot. Just when you get to know one, bang, he’s gone and with barely a second thought on Jorg’s part. Which is, of course, entirely in line with his personality at this point. Life is a game, and if you get too close to the playing pieces, you only get hurt. Use them however you have to and don’t waste time agonising over it.

The most interesting character to me was Jorg’s father, a king who never showed the slightest care for or interest in his eldest son and heir. That’s an unusual position to take, since the whole point of a hereditary monarchy is to nurture your offspring well enough to take over the running of the kingdom. I’m not sure how much of that was his own twisted personality and how much was outside influences affecting his judgment. Not sure I’m prepared to give him the benefit of the doubt, so let’s just say he’s a total bastard and be done with it.

There were one or two other places where I wondered about motivation. Katherine, for instance, was a bit of a puzzle. She dislikes Jorg because of Galen, yet she unaccountably decides to help him. Sounds suspiciously like ‘because the plot required it’ to me. Sometimes the magic seemed a little bit convenient too, but that's in the nature of magic so I can let it go. For those who like ghosts and monsters and necromancers and all-round creepy things, there's enough here for all tastes, flitting in and out of Jorg's life like glow-in-the-dark moths.

This is not a book for everyone. People seem to love it or hate it, and the very first chapter is as polarising as anything in the book. We first see Jorg and his pals joyously slaughtering the men of an entire village, scavenging the bodies for valuables and collecting the heads as macabre souvenirs. Then, just as cheerfully, they set about raping as many of the women as they can, before burning the village and all survivors. And it's not merely what they do, but the cheerful, joky way Jorg relates the tale that will either horrify or, frankly, amuse. I loved the humour, but obviously not everyone responds that way.

For those who find it reprehensible to portray a main character who is not merely unheroic but so wicked that he seems unredeemable I would say: this is exactly what fantasy is for, to explore the otherwise unthinkable. Not every book has to portray an Enid Blyton world view, where bad people get their come-uppance and good people always triumph in the end. Sometimes the story of one abnormally evil person, however it ends, is more illuminating than a hundred more balanced portrayals. This is an utterly compelling portrait of a young man growing up in a society which seems to reward the dishonourable. It will be fascinating to see where the author takes Jorg and how much wisdom he gains in maturity. And whether he even survives, of course. A brilliantly conceived and written book. Five stars.

The Dark Elf of Syron (books 1-3)

The Dark Elf of Syron (books 1-3) - Laura Lond Fantasy Review Barn

This is a set of three novellas which combine to form one longer story. The first part, 'The Prisoner', is beautifully done, with a wonderfully mysterious and quite spine-chilling atmosphere. The second part, 'The Knight', is still very readable but loses a little of the atmosphere. The third part, 'The King', gets a bit bogged down in politics and loses traction a little, but ends on a fine note.

The three stories together form a complete whole, or perhaps I should say a potentially complete whole. The story arc is resolved with a satisfactory flourish (although with plenty of room for possible future development), but many elements seem quite skeletal. The characters, in particular, are not quite fully fleshed out. The world-building is very solid and well thought out, but the little glimpses we catch here and there of how things work are tantalising; more detail would have been welcome. I would have liked to know more about the religious system, for instance, and how the power of the light works in this world. I'm a big fan of not info-dumping the background, but this was a little too minimalist for my taste.

The main character, the elf, is quite compelling, although we weren't given much detail about him but the gradual reveal of who he is and his powers was masterfully done. However, although some development is expected, even in a piece as short as this, and it was always clear why he changed, I still didn't find his transformation entirely credible. Again, a little more time spent on fleshing out the character would have been good. Of the other characters, the good ones seem a little too good, sometimes, especially Lenora and Fredric. The king's mixed motives seemed believably human, although he was rather too stupid at the end. The prison warden, Captain Torren, I liked very much. This was an excellent portrayal of an honourable man caught in an extremely difficult situation, and trying to do the best he could.

It may be that the author intends to pad this out to novel length at some point, in which case undoubtedly the rather unfinished nature of this material will be irrelevant. Even if not, a final editing polish wouldn't go amiss; I didn't spot any errors, but there were a few slightly clunky lines which a little rewording would deal with. I cringed, for instance, when the elf said he would 'holler'. This may seem like a long list of criticisms, but it’s more a matter of frustration that the book was so short - I would have liked much more. Despite my grumbles, none of them affected my enjoyment of the book, which I found very readable. Four stars.

The Scars of Ambition: 1 (The Cumerian Unraveling)

The Scars of Ambition - Jason Letts Fantasy Review Barn

I really have no idea what to make of this. I don’t even know what genre it is. It comes complete with maps of an imaginary world, with two continents with places like the Cetaline Mountains, the Seasand Desert and the Boiling Sea. There’s magic and sword-waving tribes and dragons, of a sort. So it must be epic fantasy, right? But then it has electricity, planes and trains and mobile phones (cellphones), and some kind of internet. The early chapters are focused on a boardroom squabble between two energy companies, one based on gas power, the other on solar. So it’s a corporate thriller? Energy-punk? Cyber-punk? Search me.

The story focuses around the Bracken family - Lowell, the head of the gas energy company, his ex-wife Tris, and his three children, Sierra, being groomed to take over the company, Randall, a politician, and Taylor, just off to university. They are wealthy and respected, so life seems set fair, but of course there are storms brewing. No surprise there. I found it rather pleasant to see a family as the hub of a fantasy novel. Usually the protagonist is an orphan, or at the very least scarred by his or her dark past. But these seem like normal folks with normal problems - Sierra struggling to make her mark at work and dealing with an obnoxious co-worker, and Taylor showing off to his college pals and trying to get laid.

I confess to having some difficulty with the juxtaposition of seemingly modern people and situations, yet with traditional fantasy elements in the mix as well. Much of the story concerns office politics (and some actual politics, as well), which feels just like a contemporary work, but sometimes the transition to an outbreak of magic or some difference between the created world and the real world was too jarring for my taste. It’s very difficult to invent a world which has many aspects of modern life yet still feels believably ‘other’, and for me it didn’t quite work.

A couple of problems. One is credibility. The CEO of one power company makes an arrangement to visit the CEO of his opposite number, something that’s never happened before. That would be a huge deal, with all the senior executives present, and a metric ton of minders on all the doors, just in case of trouble. But no, he walks into the boardroom unannounced and overhears a secret conversation. No, I don’t think so. Let’s not even mention the daughter who decides on a whim to take a bag lady home to live with her, just because said bag lady has a cute little dragon. Or the son who finds himself in the midst of a cult that wants to drink his blood: 'Oh, all right then...'. Who signs a blood pact without even asking any questions, like - will I survive? And will there be hideous long-term consequences?

Then there’s one power company boss’s brilliant idea to send someone overseas to buy up essential components needed by the other power company. It has to be someone who can’t possibly be traced back to the company. I know, let’s send the boss’s ex-wife, Tris. You know, the one who's never been abroad and who's only skill is in growing and arranging flowers. Just the ticket for a critical and highly secret corporate mission, and no one will ever connect her to the company... so that's really going to work well. Not.

The other problem is the, at times, heavy-handed writing style.

‘But Lux produced a much more intriguing weapon from the back of his pants: a gun with the hammer positioned to come down on a pale green stone, which was lodged against a small three-pronged rack feeding little metal pebbles into the back of the tube.
“Oh my, that’s Florjium. You can only find it in Didjubus and it’s acidic,” [Tris] said. The man glanced at her, not comprehending. “When you hit that stone to shoot the metal bullets, the toxins from the stone also hurt you!” '


Florjium - oh my! From Didjubus, even. A couple of questions arise from that: how would Tris know so much about it? A flower or a strange plant she might recognise, but a rare mineral? And, even if she’s somehow an expert, all that explanation would be much better as exposition rather than clunky dialogue. Throughout the book, the writing style seems rather flat, and loses much of the tension from the action sequences.

None of this would matter if the plot worked, but for me it just didn't hang together. A lot of things happen to the various characters, but it all seems fairly random and none of it makes much sense. Everything that happens to Tris, for instance - why? Why do the people she interacts with treat her that way? Why is Taylor (the teenage son) of any interest to the blood-drinking cult? It makes no sense. I need to understand people’s motivations to really get swept up in the story, but here I was constantly saying: huh? Why would he/she do that?

The main characters all seem rather passive, too, simply going along with whatever is happening around them, and surrendering far too easily in the early parts of the book. Some of it was just plain dull to me - the corporate skullduggery, the teenage boy at college, the political machinations... I don't read fantasy for that stuff. Now, there are moments where things get interesting, with hints of magic or the little dragon, the hooded man and the weird cult, and a cool sword fight in the boardroom (yay for swordfights! if there has to be a boardroom then let’s have swordfights in there) - intriguing things that kept me reading to find out more about them. Frankly, I could have done with a lot more of that. And there was plenty of action going on, with suitably villainous villains doing villainous things to our heroes. If the villainous villains seemed a bit on the moustache-twirling end of the spectrum for my taste, there are plenty of readers who like their fantasy black and white, with no messy grey ambiguity to muddy the waters.

As the story plays out, several of the characters change from passivity to taking charge of their lives, and this is absolutely fine. It’s just a pity that in most cases the means for them to do this is simply dropped into their laps. Taylor and Tris simply reversed into their situations, without a single coherent thought, it seems to me, and even Sierra’s moment of decision happens by chance. Only Lowell decides to take measures to make his own good fortune.

On the plus side, this is a highly original blend of traditional fantasy with modern technology, and I applaud the author for the attempt. I like the idea of basing a story around a family, and the fundamental message is a good one, if portrayed a little heavy-handedly. There are some imaginative touches which work well, and if it wasn't really my cup of tea, there are many readers who enjoy this kind of straightforward tale of basically good people trying to make the world a better place (and get rich or laid at the same time). Two stars, and a small cheer for the swordfights; all corporate mergers and takeovers should be decided by the CEOs personally using swords, in my opinion.